If the player survives unharmed, he or she has their action points restored. When a player uses up all of their action points, they end their turn and enemies start theirs. Combat gives them a number of action points to move, fire, check their equipment, reload and the like. The player is free to move at will until they enter into combat. Gameplay An example of dialogue between characters in Fallout 2įallout 2 is a role-playing open-world video game. In 2008, the game received a direct sequel: Fallout 3, developed by Bethesda Game Studios. Its bugs and limited updates to the formula of the first game attracted criticism. įallout 2 was well received by critics, who praised its gameplay and storyline, and considered it a worthy successor to the original Fallout. The player assumes the role of The Chosen One, the grandchild of the first game's protagonist, and undertakes a quest to save their small village on the West Coast of the United States. The game's story takes place in 2241, 80 years after the events of Fallout and 164 years after the atomic war which reduced the vast majority of the world to a nuclear wasteland. It is a sequel to Fallout (1997), featuring similar graphics and game mechanics. Fallout 2: A Post Nuclear Role Playing Game is a 1998 role-playing video game developed by Black Isle Studios and published by Interplay Productions.
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